"VertexLitGeneric"
{
	"$basetexture" "buggy_reskins/admin_hunts"
	"$surfaceprop" "metal"
	"$envmap" "env_cubemap"
 	"$basealphaenvmapmask" 1
	"$envmaptint" "[ .5 .5 .5]"
	"$bumpmap" "buggy_reskins/admin_hunts_normal"
}